Technology Education

TECHNOLOGY EDUCATION COURSES

 

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TECH. ED. COURSES

Welcome Videos

AUTOMOTIVE LIFE SKILLS 11

AUTOMOTIVE LIFE SKILLS 11
COURSE CODE: MTAUT11

This introductory course is open to all students who are interested in learning more about their car – or future car. Automotive Life Skills 11 offers opportunities to learn and work on real cars and solve real problems. Students will learn the skills necessary to maintain and repair their own vehicle. Topics covered in this course include oil changes, brakes, filters, wheels, and much more. This hands-on course requires no prior experience!

AUTOMOTIVE TECHNOLOGY 12

AUTOMOTIVE TECHNOLOGY 12
COURSE CODE: MTAUT12

FOUNDATION COURSE: AUTOMOTIVE LIFE SKILLS 11

Automotive Technology 12 guides students through independent studies and hands-on experiences. Students will utilize their critical thinking and problem solving skills in practical situations. This course expands on the content learned in Automotive Life Skills 11 and allows students to further expand their exisiting knowledge of vehicle maintenance and repair. It is suggested to take Automotive Life Skills 11 first but is not required. 

BICYCLE TECHNOLOGY 11

BICYCLE TECHNOLOGY 11
COURSE CODE: YMR – – 1A

This course introduces students to the fundamentals of bicycle maintenance and repair. Students will learn how bikes work and how to properly service, maintain, rebuild, and ride bicycles. All bikes from downhill mountain bikes to road bikes to tricycles are worked on in this course. Students will also learn road safety and riding skills with weekly field trips. No previous experience necessary! You don’t even have to have your own bicycle. Students work and learn with their own bicycles or school bicycles that will be donated to local charities.

DRAFTING & DESIGN ANIMATION 10

DRAFTING & DESIGN ANIMATION 10
COURSE CODE: MTDRF10
 

Are you interested in architecture, design, or engineering, or even the medical field? The process of design is used in many careers! Come find ways you can use this information in your future. In Drafting & Design Animation 10, we look at how the process of design works and how it is implemented from a designer’s perspective. You will learn how to create, build, design and prototype. Learn how to use industry standard equipment like 3D printers, CNC machines, laser engravers, VR immersion, and much more!

DRAFTING 11

DRAFTING 11
COURSE CODE: MTDRF11

FOUNDATION COURSE: DRAFTING & DESIGN ANIMATION 10

Lets continue building your design skills you learned in Drafting & Design Animation 10. Let us forget the rules and see what you can create! Have you ever said to yourself, “I can make that?” Then, let’s get you started on the right path to making it happen. Dream it, design it, build it, and test it. This course will further expand the world of design with more complicated and specialized tasks and projects. For example, students will design their dream home or invent a new product and have it 3D printed or CNC machined. Furthermore, students will learn how to use industry standard software such as Fusion 360, Autodesk Inventor, AutoCAD, and more. Drafting & Design Animation 10 is recommended but not required!

DRAFTING 12

DRAFTING 12
COURSE CODE: MTDRF12

COURSE INFORMATION: DRAFTING 11

Do you already know what your future career looks like? Or maybe you aren’t sure but love to design, create, and build. Let’s explore your creative skills using the latest technology and design software. Every career requires this knowledge, and many have created businesses using these skills. Don’t be a follower, be the idea person and make it happen. Drafting 12 will have students looking at how this course can benefit you in future careers. We take the skills that you have learned and help you develop your passion.

ELECTRONICS AND ROBOTICS 10

ELECTRONICS AND ROBOTICS 10
COURSE CODE: MTEAR10

This is a STEM (Science, Technology, Engineering, and Math) course where students will learn to use Computer Augmented Design and Computer Augmented Manufacturing.  Using a variety of resources and software, including CAD and CAM Apps, 3D Printing, CNC Manufacturing, Micro: Bit, Arduino, and Raspberry Pi Development boards.   Students will complete a series of projects to learn the fundamentals of circuits and block-based and/or scripted programming to design and manufacture robots to solve tasks.

Content Areas:  Electrical theory, production of circuits, electric diagnostic testing, CAD (Computer Aided Design), CAM (Computer Aided Manufacture), robot design, robot elements programming platforms.

ENGINEERING 11

ENGINEERING 11
COURSE CODE: MENR-11

What does an engineer do? Could I make a six-figure salary? What would I do if I were an engineer? The grade 11 course develops skills, attitudes and theories developed in earlier grades. Engineering 11 is an applied theory class where students are presented with a design problem and asked to develop potential solutions using scientific & engineering principles. Students will need to work together to solve challenges and create unique solutions. Learn how to demonstrate teamwork and initiative in this collaborative class. Students will use the design process to develop upon their ideas. Student’s projects may include how machines work; product design, furniture construction, and a passion project of the students’ choosing. There are no prerequisites for this course but it is recommended to have taken a grade 10 level ADST couse. For example: Woodwork 10, Power Tech 10, Electronics 10, 3D Design & Architecure 10 or Technology Explorations 10.

ENGINEERING 12

ENGINEERING 12
COURSE CODE: MENR-12

If you want to change the world you may want to consider Engineering 12. Finish your final year with a Bang, while learning key life skills that will assist you in any endeavour. Engineering 12 is an applied theory class where students are presented with design problems and asked to develop viable solutions using scientific and engineering principles. Students will need to be able to demonstrate teamwork and initiative in this collaborative class. Students will use various design approaches to develop their project work. Student projects may include arcade stand, nanotechnology, the Da Vinci case, fabrication as well as smaller design projects.

FOUNDATIONS IN TRADES 11

FOUNDATIONS IN TRADES 11
COURSE CODE: MSTX-1A

 

Students learn trades and technology skills and earn credit towards secondary school graduation. This course allows students to explore trades or technology careers. Trades covered include Electrical, Plumbing, and Carpentry and may also include one or more of Joinery, Drafting, Painting, Welding and Steel-stud and T-Bar ceiling (lathing). This course is an excellent introduction to the apprenticeship training program and offered in conjunction with the Ministry of Education and the Industry Training Authority (ITA). The ITA awards provincial credentials (Certificates of Qualification and Red Seal Designation). There are no prerequisites for this course.

FOUNDATIONS IN TRADES 12

FOUNDATIONS IN TRADES 12
COURSE CODE: MSTX-2A

 

FOUNDATION COURSE: FOUNDATIONS IN TRADES 11

Students learn trades and technology skills and earn credit towards secondary school graduation. This course allows students to explore trades or technology careers. Trades covered include Drywalling, Roofing and Tiling and may also include one or more of Carpentry, Drafting, Painting, and Joinery. This course is the next phase of the introductory Foundation in Trades 11 Program. This course provides students essential skills that they can use in the future and allows them to move onto apprenticeship training programs offered in conjuction with the Ministry of Education and the Industry Training Authority (ITA). The ITA awards provincial credentials (Certificates of Qualification and Red Seal Designation). 

FURNITURE AND CABINETRY 12

FURNITURE AND CABINETRY 12
COURSE CODE: MTFAC12

FOUDATION COURSE: WOODWORK 11 or WOODWORK 12

This course teaches you how to build and design furniture and cabinets. You will be using all the tools in the shop to further develop your woodworking skills. We use the information you learned in previous classes to create items of your own.  The projects will focus on architecture and heirloom quality work.

IT PEER TUTORING 10 (TECH TEAM)

IT PEER TUTORING 10 (TECH TEAM)
COURSE CODE: MIDS-0A

IT Peer Tutoring 10 and is a personalized learning environment where students will develop technology based skills to help support their peers, teachers and others in the Riverside community. The primary goal of this course is to provide students with a foundational digital skill set to become digitally literate citizens, and have these students provide support and training to staff, students and the community regarding digital literacies, and the importance of leaving a positive digital footprint to enhance and strengthen the digital culture at Riverside. Furthermore, students will be provided opportunities to actively engage, mentor, and educate our students, staff and community on various topics related to becoming a digitally fluent community. This course is taken outside of the timetable and is a combination of face to face learning and inquiry based projects.

IT PEER TUTORING 11 (TECH TEAM)

IT PEER TUTORING 11 (TECH TEAM)
COURSE CODE: MIDS-1B

This course is a continuation of the skills practiced in IT Peer Tutoring 11. There is an increased expectation for involvement and taking on responsibility with course activities, as well as a focus on developing problem solving techniques with students learning multiple strategies including: identification of the problem, analysis of possible solutions, implementation of a solution and test/review.

IT PEER TUTORING 12 (TECH TEAM)

IT PEER TUTORING 12 (TECH TEAM)
COURSE CODE: MIDS-2AJA

This course is a continuation of the skills practiced in IT Peer Tutoring 11. There is an increased expectation for involvement and taking on responsibility with course activities, as well as a focus on developing problem solving techniques with students learning multiple strategies including: identification of the problem, analysis of possible solutions, implementation of a solution and test/review.

POWER TECHNOLOGY 10

POWER TECHNOLOGY 10
COURSE CODE: MTPOW10

This course will help students understand how power is related to energy and motion. Students will learn and develop a skill set for hands-on processes while designing and building. Some of the topics covered in this course include flight technology, simple and complex machines, alternate sources of fuel and power, metalwork and fabrication, welding, and small engines. Students will learn how things work, how they’re made, and how to create their own products.

ROBOTICS 11

ROBOTICS 11
COURSE CODE: MTROB11

FOUNDATION COURSE (one or more of the following): WEB DEVELOPMENT 10, MEDIA DESIGN 10, COMPUTER PROGRAMMING 11, COMPUTER STUDIES 10 ICT, ELECTRONICS and ROBOTICS 10 and/or DRAFTING & DESING ANIMATION 10

*This course may be offered in Period 1 or outside of the timetable.

Robotics 11 is a STEM (Science, Technology, Engineering, and Math) course where students will learn the skills in design, program, and develop the electronics to engineer their own robot. Using a variety of resources and software, including Sphero robots, Vex, Sumo Bots, Arduino Boards, circuit boards, sensors, and motors, students will complete a series of electronics projects to learn the fundamentals of digital circuits and programming, CAD (Computer Aided Design), CAM (Computer Aided Manufacture). Students will have the opportunity to design and build a custom robot to solve real-world problems and/or compete in competitive robotics.

Content Areas:  Electrical theory, production of circuits, electric diagnostic testing, CAD (Computer Aided Design), CAM (Computer Aided Manufacture), robot design, robot elements programming platforms.

ROBOTICS 12

ROBOTICS 12
COURSE CODE: MTROB12

FOUNDATION COURSE: ROBOTICS 11, COMPETITIVE ROBOTICS 11, COMPUTER PROGRAMMING 11, DRAFTING 11, ENGINEERING 11, PRE-CALCULUS 11, PHYSICS 11 and/or TECH TEAM

*This course may be offered in Period 1 or outside of the timetable.

This advanced course offers students the opportunity to explore their potential in Robotics Design and Manufacture as a way of STEM (Science, Technology, Engineering, and Math). Students will enhance their skills in a practical and hands-on environment. Students may work as members of design teams, in a variety of roles to research, design, build, manufacture, program, and test robots.  Students may also have the opportunity of competing in VEX Robotics competitions locally and provincially.

Content Areas:  electrical theory, production of circuits, electric diagnostic testing, PCB board design and manufacture, Advanced CAD (Computer Aided Design), Advanced CAM (Computer Aided Manufacture), robot design, robot elements programming platforms.

ROBOTICS (COMPETITIVE) 10,11,12

ROBOTICS (COMPETITIVE) 10,11,12
COURSE CODE:
MTEAR10C
MTROB11C
MTROB12C

*This course may be offered in Period 1 or outside of the timetable.

*CLICK HERE for Competitive Robotics Promo Video

This advanced Specialty Course offers students the opportunity to participate in COMPETITIVE ROBOTICS (Vex Competition) as a way of developing STEM (Science, Technology, Engineering, and Math) skills in a practical and hands-on environment. Students work as members of design teams, in a variety of roles to research, design, build, market, program, test and compete with robots.  This course will be offered in Period 1 (7:30 to 8:55 am) and teaching times will be an adjusted schedule in November and December to allow students to have the opportunity to extend the course through February and early March to compete in Robotics (approximately 45 hours).  Students will be required to compete in a minimum of 2 VEX Robotics competitions that are hosted locally in the Lower Mainland. 

There is a suggested fee of $250 to cover Team Fees, Competition fees, and Robot Design Requirements beyond the Vex Competition Kits.

Recommended: Students are required to apply and complete an application form.  Priority will be given to students who have proven STEAM and Collaborative experience.

CLICK HERE FOR APPLICATION

TECHNOLOGY EXPLORATIONS 10

TECHNOLOGY EXPLORATIONS 10
COURSE CODE: MTEXP10

Have you ever wondered what you were going to do with the rest of your life? Not sure where to even start? How about exploring some options in this fun filled hands on course. Here you’ll skim the surface of four major areas in the hope of discovering some of your passions. Explore Drafting and Design Animation; hovercrafts, rockets and robotic arms in Power Tech; or try Woodworking with the laser engraver and a ton of wood; maybe try your hand with Electronics and Robotics. The journeys not over until you’ve tested yourself against the inventor. This is your chance to challenge yourself, sample multiple courses, and have a little fun at the same time.

WOODWORK 10

WOODWORK 10
COURSE CODE: MWWK-10

This introductory course teaches you the basics of woodwork and design. Our projects are designed for you to succeed. In the process of building each project you will develop skills and experience using machinery and hand tools. We will also provide you with experience using modern machinery such as CNC machines. Once you have a good understanding of these skills you will be given the time to design your own item and build it.

WOODWORK 11

WOODWORK 11
COURSE CODE: MWWK-11

FOUNDTION COURSE: WOODWORK 10

The second level of woodwork is designed to further develop skills and experience using machinery and hand tools. You will be using modern machinery such as CNC machines, traditional machinery, and hand tools. Our projects are designed to improve your woodworking skills and add new techniques. You will also be given the time to design your own item and build it.

WOODWORK 12

WOODWORK 12
COURSE CODE: MWWK-12

FOUNDATION COURSE: WOODWORK 11

This high level of woodworking course has you using most machines and tools in the shop. We focus on projects that provide you with the ability to create and design complex projects. You will learn production techniques such as wood bending, curved forms, and CNC parts. You will have the opportunity to create your own design.

FISHING AND ENVIRONMENT 11

FISHING AND ENVIRONMENT 11
COURSE CODE: YLRA-1F

This new course is designed for those interested in fishing, fly fishing or taking care of the environment. You will study the relationship between fish and the world. Learning is divided between the classroom and the outdoors. Regular field trips to local natural places make theory and written assignments alive, literally. This course teaches you how to fish, how to take care of the environment so you can continue to go fishing, and you get to learn how to fish for different species. You will have a chance to make your own flies or lures and even fishing nets. A suggested fee may be required for certain activities like camping, special build projects, or acquiring your boating/fishing license. Safety and sustainability will always be the priority. We will explore fishing and sustainability in local areas such as the Coquitlam and Fraser River.