Oculus Research

Oculus was invented by Palmer Freeman Luckey July 2012, Irvine, California, United States

Oculus Research is creating the future of personal and shared reality. There goal is to make the consumer virtual, augmented, and mixed reality experiences that ship in five to ten years great.

Since Oculus Quest 2’s global launch on October 13th, 2020, the device has brought in an estimated 617 million U.S. dollars in revenue for Facebook, as of the first quarter of 2021. Quest 2 sales were the most dynamic during its release in the fourth quarter of 2020, with roughly 337 million U.S. dollars in revenue.

In July 2012, Palmer Luckey, Brendan Iribe, Michael Antonov and Nate Mitchell founded Oculus VR in Irvine, California.

oculus is designed and promoted to any one over the age of 13 (teens-adults)

some jargon words for oculus are; blinder, eyeball, headlight, lamp, ocular, optic, peeper, pie.

 

  1. the owner of “ID” the company that created doom, left his company to work for/with Palmer
  2. the name oculus means “eye”
  3. Facebook bought oculus from Palmer for $2 billion
  4. Facebook now owns all rights to oculus and the company, but Palmer still holds place in the development and software team
  5. The first official Oculus game was doom 3

Oculus is a Company Founded by Palmer Luckey in 2012. Upon the creation of the company Palmer didn’t have much of a commercial selling point, in fact he had none. Despite that, Palmer used his own money for the companies funding. Eventually in 2016, Palmer had a stable company with research funds via donations that had made al
most $2.5 million! Because of his desire to, “live the unbelievable” (Oculus 2018), he managed to pique the interest of many game developers along with two of his friends who knew the business side of things better than he did. After all of Palmers Contributions to the VR community he ended up selling his company to Facebook for $2 Billion! He still works alongside Facebook as a part of the Oculus design and software team. Since the release of the oculus quest 2, Facebook has made about $617 million USD total. Zuckerberg and Luckey have very similar ideals when it comes to the future of Oculus and VR in general. When Palmer first dived into the world of VR, he thought to himself, “Why shouldn’t people be able to teleport wherever they want” (Luckey 2012).

Meanwhile when Zuckerberg was interested in it he stated,“No matter who you are, with a growing library of games and experiences there is no limit to where you can go and what you can do in virtual reality” (Zuckerberg 2016). Oculus has made a really great future for video games and a lot of people are still eager to try it. Oculus is creating the future for everything people can even set up work conferences in VR using Oculus Horizons. It’s crazy how cool VR is and it will only get better from this point forward. VR is the future.

Citations

Facebook, Accessed 16 September 2020, https://variety.com/2020/digital/spotlight/oculus-quest-2-vr-headset-launch-1234772027/.

Luckey, Palmer. “Top Virtual Reality Quotes” Medium, https://medium.com/viarium/top-virtual-reality-quotes-d4e57f33347c, Accessed 23 July 2018.

Melnick, Kyle. Accessed 25 March 2019. https://vrscout.com/news/palmer-luckey-i-cant-use-rift-s/

Morris, David. “BloomBerg”. Accessed 11 October 2017. https://www.cnbc.com/2017/10/11/facebook-2-billion-bet-on-oculus-not-paying-off-commentary.html

“Oculus Home Page” Oculus, https://www.oculus.com.

“Oculus Home Page’ Oculus, https://www.oculus.com.

One thought on “Oculus Research

  1. Thank you for sharing your work on to your Edublog! Detailed feedback has been left on Teams under the assignment section.

    Mr. Barazzuol

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