Shape of the day: Attendance ICT 11 – Lesson on Lighting and Camera functions for Blender Animations Continue with animation project. Project is due at the end of class on Thursday. Programming 11 – Continue with Python Text Project. Project is due at the end of class on Thursday.
Shape of the day: Attendance ICT 11 – Introductory Lesson on Blender Animations and Key Frames. Programming 11 – Lesson on Functions in Python. Continue to work on Python Choose your own Adventure story.
Shape of the day: Attendance ICT 11 – Finish getting models to use in animation Programming 11 – Python lesson on functions and modules. Start planning your story (groups if desired).
Shape of the day: Attendance ICT 11 – Continue to work on extra models for Blender Animation Scene Programming 11 – Basics of Conditionals in Python Short lesson on using conditional statements Build a simple calculator application
Shape of the day: Attendance ICT 12 – Complete Introductions into your specific area of study Programming 12 – Intro into Unity We will cover the basic Unity interface, Scene View, Game View, Hierarchy, Project Panel, Assets, Inspector and Game Objects Try playing around within unity and working with those different features that we discussed…