Art Studio 11 & 12 – Sketchbook Assignment #1

ASSIGNMENT #1     Due-  Monday, May 10

Designing with TEXTURES  

Texture is one of the 7 Elements of Design, one that is often neglected.  Texture invites the audience of your work to “feel” the surface of it, to engage with your art through touch. Even if the texture hasn’t real dimension, visual touch is much more engaging with drawn textures in it, than no texture at all.

You can use pen in a purely tonal manner where you create vairious values of dark and light areas by the way you draw the textural designs you make with your pen.  Check out these  how this artists creates samples of textures that are done in a manner that creates a very real, 3D appearance using a variety of  different textural designs:

You are to draw a full page of 12- 3D cubes each drawn with a different texture.  The cubes textures need to have variety of values (darkness and lightness) on each of the three sides so that one side is very dark, the top is medium value, and the front side is lightest value.

Here are a few ideas for textures,  and you will need to invent some of your own:

Using a pencil, lightly divide your sketchbook page into 12 sections.  Draw each of the textures into 3D appearing cubes, just like in the video.

Evaluation Criteria:

  1. the 12 texture cubes must fill the page
  2. You need to use black pen –  fine tip   If you have a sharpie that works best.
  3. strive for an elaborate, complex textures
  4. each cube must contain three different values of texture on each of the three different sides